"I am the King of the Kobolds!"
"I can SEE why!"
A game night doodle of the shock our characters got when, upon entering the climactic encounter with the kobold forces that had kidnapped the children from their village, they found the kobold king to be nearly six feet tall and bursting with muscles. He still ACTED like a kobold, though, sending his minions to block and delay us while his shaman cast spells at us.
In the end, his brawn turned out to be the result of an enlarge spell (and maybe a few other buffs like bull's strength) ... and the REAL challenge was getting through the ranks of minions, who had some insane AC up in the mid 30s. Between them and the shaman (who was actually a sorcerer), the party nearly got wiped off the map. In fact, if the GM had been played them to the best GAME strategy, there almost certainly WOULD have been a TPK. (Instead he played them to the best KOBOLD strategy ... which is a lot less self-sacrificing.)
In the end we kinda won, taking out the king and MOST of the minions. The sorcerer and a few minions escaped through a tunnel so small none of us could follow, and we saved all the remaining children. (Some had already been killed by the kobolds.)
Hurray for mitigated victories!